The First UT3 Mods Arrive!

Rants, Free Games 1 Comment

As expected the Unreal Tournament 3 modding community has already launched a variety of promising projects, of which the first few can already be downloaded and played online! Most notable amongst these is the oldschool favorite gametype of ‘Invasion’, of which a team of modders had made a UT3 v1.1 compatible alpha release. You can find this modification here. This mod is receiving constant updates, as is evident by the fact that the most recent release dates to… yesterday.

Meanwhile another, more imaginative, team of modders has actually managed to design and code a full-scale new mod project in the month since release. Fleet Wars, as it’s called, introduces various gamemodes in which you can launch your space fighter and shoot down your mates in intense space combat. Unreal Tournament 3 owners can already enjoy this mod’s version 0.1 alpha release as of two days ago.

More mod news further in!

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Great news for UT3 players!

Rants, Articles No Comments

The unbelievable has happened! That’s right: Epic has released a beta version of it’s Linux Dedicated Server tools for Unreal Tournament 3! The first hundred-or-so linux dedicated servers have already been spotted online, so be on the lookout for those proper low pinging servers! Hopefully this release will help some server admins, and players, make the jump to UT3.

If you don’t quite understand the advantages of Linux Dedicated servers over Windows Dedicated servers; it’s simple really. Linux Dedicated servers tend to be more efficient, running the same games with lower pings for players and at lower bandwith costs for server hosts. Aside from the obviously improved pings these servers bring, another advantage is that linux dedicated servers tend to be priced lower. This means clans should soon be able to rent their first low-pinging linux servers for UT3 - and get that clan scene going!

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The American Sales Debacle…

Rants 2 Comments

In the past couple of days you’re bound to have heard about the ‘miserable’ sales statistics for the long-awaited PC games Crysis and Unreal Tournament 3. Amidst all the debate about PC game sales dwindling and this being the ‘final nail in the coffin for PC gaming’ - people seem to forget a few painfully obvious facts, that show this story is a whole lot less dramatic than major (console) gaming sites are making it look.

So what’s the big deal about these games? Apparently Crysis, which was released on November 13th (not a friday), ‘only’ sold 86,000 copies in the month of November, in the United States. Meanwhile Unreal Tournament 3, released on November 19th, sold ‘only’ 34,000 copies. Gaming sites are citing these as pitiful numbers for long-awaited PC games, but are they really all that bad? Let’s take a look, shall we?

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18 Guidelines for Unreal Tournament 3 Beginners!

Guides No Comments

So you’ve just purchased Unreal Tournament 3 and decided to head online, but find that it’s difficult to walk about without getting slaughtered by more experienced players? Don’t worry, these guidelines should help you take the fight to them and start topping those scoreboards! Whether you’re a total newbie, or just want to sharpen your skills a bit, these guidelines aught to get you playing faster and better.

Aside from guidelines to help you improve your play, there’s also some tips in there for basic stuff like finding server quickly and playing the game with optimal settings. As such, any Unreal Tournament 3 player aught to be able to find something useful in here! So sit down, grab something to drink, turn up the volume - and enjoy!

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EVE… Before and After Trinity!

Media 2 Comments

It’s been a week since the Trinity expansion for EVE Online was deployed and I reactivated my account to give it another go. Now I present to you a visual comparison between the old and new visuals. If you were wondering just how much better EVE looks since the Trinity patch - look no further. These screenshots are guaranteed to blow your mind, and further solidify EVE Online’s reputation as the most beautiful mmorpg in existence. Keep in mind however, that this is merely the beginning of the visual make-over, as CCP is planning yet further patches to improve both the engine’s visuals and it’s performance.

To me the most awesome aspect of the new look is the fact that EVE’s performance doesn’t suffer under it. I get the same framerate whether I put the old client on maximum settings or the new client at high. As long as your video card is recent enough to handle Shader Model 3.0, you’ll be treated to a visual improvement at zero performance loss! The reason behind this is that the old client only utilized your processor, whereas the new client utilizes your video card to render most of the visual treats. Now go on, head on in and enjoy the shots!

Oh and please let the page load fully first, afterwards you can click each picture for a nice full-size pop-up box (if your browser supports Javascript, which it should). These are ‘high-res’ (1024×768 and 1024×640) screenshots, but the versions you see below have been downsized a bit. So just let it load, and start clicking when it’s done for full detail!

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